Virtual reality headsets such as Oculus Rift, Gear VR and PlayStation VR are all the rage – but is virtual reality a boon or bane?
When Virtuality, a gaming company, launched a multiplayer VR entertainment system in United States in 1991, it cost a whopping sum of money – almost £50,000 per system, to be exact. Thanks to the rapid advancement of technology, virtual reality devices have become very popular and are now available at pocket-friendly prices.
Virtual reality is an immersive technology which carries a person to a 3D world where, he or she can experience the adventures of games and extreme thrills in an imaginary way.
Kelvin Matthews, 25, a shop assistant from Archway, says: “I was not aware of Virtual Reality at all. After trying the VR headsets at the O2 Shop recently, I am really fascinated by this technology and can’t wait to buy the PlayStation VR.”
Variety of purposes
Today, virtual reality can be used for various purposes such as defence, scientific study, design, communication and education.
Virtual reality (VR) is still a fairly new concept but this technology is developing at a fast pace and is being used for a number of things such as experiencing the excitement by wearing VR goggles, to be able to watch gigs from the front row and 36-degree gaming.
Nonetheless, the most effective and beneficial use of virtual reality is in healthcare where it can be used to treat phobias and phantom-limb syndrome.
Key changes
Virtual reality will lead to a number of key changes in human life and movement. It will be assimilated into everyday life, and will be used in various human ways.
As we spend more and more time in virtual space, there will be significant amendments in culture, economics and worldview.
Despite its advantages, there have been a number of undesirable signs after virtual reality was used for too long although most virtual reality systems come with consumer warnings.
Of late, there have been growing concerns that with the arrival of virtual reality some users may develop an obsessive relationship with virtual reality products which may lead to certain illnesses and have an adverse effect on a person’s mind and body.
Technology companies warns that people should stop using the Gear VR right away if they feel inattentive, have nausea or experience seizures.
Sally Smith, 22, a receptionist from Holloway Road said: “I am not really familiar with this new technology but it sounds like a fun thing and something which must be experienced at least once.”